Urban Design Made by Humans

A Handbook of Design Ideas (... for the City)
By Anriban Adhya & Philip D. Plowright
Publisher: Routledge | ISBN: 978-1032185194 | 978-1032185170 | 978-1003254935
Book Cover
"Available in Hardback, Paperback, and eBook editions."

The act of design is not making objects or producing drawings. Design is the thinking process behind those outcomes. This handbook extends the cognitive frameworks of Making Architecture into the urban realm, exploring how we shape our cities through massing, infrastructure, and habitation. We argue that the city is a vast assemblage of social agreements linked by infrastructure. By using the same cognitive tools we use for buildings — such as containment, porosity, and visibility — we can understand how urban form supports human behavior. This book isolates the specific design operations that transform a 'space' (a geographic quantity) into a 'place' (a social quality), focusing on how physical geometry creates the potential for public life.

I. Core Definitions

The fundamental components of the urban environment.

Massing

All the physical objects in an urban area, such as buildings, signs, and street furniture. Massing defines the edges and volumes of the city.

Infrastructure

The underlying support that makes a city work. This includes Grey (roads, sewers), Blue (water systems), and Green (natural resources) infrastructure.

Habitation

People. It is how they live which, ultimately, is why the city exists. Both massing and infrastructure affect, and are affected by, habitation patterns.

Embodied Thinking

The feedback loop where our bodily experiences (movement, sight) structure our thinking, and our thinking then influences how we act in the environment.

II. The Assemblages

The Syntax. How simple urban concepts link together to form complex social agreements.

01. The Legibility Chain

Pattern Rhyme Legibility Coherence

Pattern

A type of repetition that brings regularity. We use patterns to reduce the mental stress of encountering the unknown.

Rhyme

A pattern based on similarity. When things in the city look similar but are not exactly the same (e.g., rooflines, window rhythms), they form a rhyme.

Legibility

The potential to organise the city into a recognisable pattern. Legibility creates understanding.

Coherence

When several elements align towards a single objective or focus. Coherence is the result of legibility and makes the city "make sense."

02. The Publicness Chain

Path Node Co-Presence Publicness

Path

A line of movement facilitating human bodies in space. A projection of intention.

Node

A place of gathering or intersection. Nodes interrupt paths and create the opportunity for choice.

Co-Presence

The state of being physically near others. The fundamental requirement for social interaction.

Publicness

The shared agreement that a space belongs to everyone. It emerges from accessibility, visibility, and co-presence.

publicness through movement and gathering
Publicness gradient based on MOVEMENT and GATHERING

03. The Resilience Chain

Complexity Diversity Choice Resilience

Complexity

A richness of information. Complexity maintains interest but requires order to avoid chaos.

Diversity

The degree of variation (formal or social) within a unified whole. Diversity allows us to understand relationships through difference.

Choice

The ability to have agency. Alternative choices in mobility, use, and density create flexibility.

Resilience

The ability of an urban system to adapt to change. Resilience is born from the redundancy of choice and diversity.

04. The Meaning Chain

Space Character Identity Place

Space

The void between objects. The medium of relationships.

Character

The distinguishing feature that makes one thing different from another. We often project human personality onto urban character.

Identity

The recognition of that character as a specific, named entity.

Place

Space plus Meaning. When a location acquires social value and memory, it becomes a Place.

Place, time and memory
Place through TIME and MEMORY

III. Axioms

"Spatial hierarchy is something that people decide rather than something that is decided for us." — On Hierarchy
"We begin with physical experiences of movement and seeing to understand more abstract experiences such as value judgements." — On Embodiment
"At the core of urban design is a simple idea—our urban spaces are designed to allow people and communities to thrive." — On Purpose